Text Adventure 7
Web Parser: Interstellar
This guest post is brought to you by Michael Tegos. You can find more of his content on Twitter (@michaeltegos) or on his website. Christopher Nolan’s latest blockbuster, Interstellar, was last year’s pop culture black hole; its gravity well inexorably pulling online buzz around it, people arguing about whether there was actually something to be found […]
Twine: Quing’s Quest VII: The Death of Videogames!
Amidst all the sexist hubbub of the past month, many game developers have taken to…well, making games to address the situation. Go figure. Deirdre “Squinky” Kiai (the developer responsible for Dominique Pamplemousse) is among these devs, and released Quing’s Quest for Ruin Jam 2014. Ruin Jam sprung up in response to #GamerGate (among other things) and has […]
News: Steam Now Selling Text Only IF
A series of ChoiceScript games called the Heroes Rise are now available for purchase on Steam. These games mark the first all-text based interactive fiction on Steam, and are created by Choice of Games. Choice of Games is a text-based gaming company based out of California, responsible for games like Choice of the Dragon and Choice of Broadsides.They are […]
Winners of the 2013 XYZZY Awards
The XYZZY Awards are annual awards given out for excellence in the field of interactive fiction. Originally held in 1996, the awards include a wide variety of categories from Best Game to Best Technological Development. This year there were several great games up for XYZZY Awards, and late last night the winners were announced. Below […]
TWINE: MANGIA
“Creating a powerful work of art is like running and leaping across a chasm. It takes all of your strength and you’ll be dashed on the rocks and fall to your death. Being a craftsman is like sitting in your woodshop all day carefully building a chair and when you are done you sit on […]
BBC Showcases Hitchhiker’s Guide to the Galaxy Game 30th Anniversary Edition
In 1984, Infocom released the Hitchhiker’s Guide to the Galaxy interactive fiction game. Written by Steve Meretzky of Infocom and the books original writer Douglas Adams, the game was a veritable hit when it came out selling 350,000 copies. The game is famously “cantankerous,” and a lot of uninitiated users find it hard to make it […]
Interview With Cypher Developer Javier Cabrera
A little while ago, I had a chance to interview Javier Cabrera, one half of the Cabrera Brothers. The entire Cypher interview is archived at GameSkinny.com but an excerpt can be found here. Cypher is a text adventure built into a world any Blade Runner fan would find instantly recognizable. With cyber-punk elements, a 3-D User Interface, and a […]