I play with people I trust,
or, with new people,
in spaces where we’re not alone,
or with a safe call in place.
There are curiosities that we can feel unable to express, questions that demand to be answered but have no outlet. For Morgan Rille, at least, answers can be found through the Twine game “The Conversation I Can’t Have.”
Rille identifies as “thirty-three, female, genderqueer” and a “submissive masochist.” Laying these cards on the table early, Rille allows the user to back out, to express their discomfort by non-interaction — even in the way the game is laid out, consent is key.
In many ways, Rille’s “Conversation” is a real life exchange. Memories are relinquished, feelings explained, questions answered. It is unfortunate that the medium does not allow for a actual give and take, but the anonymity allows the user to ask the questions that they might never feel comfortable asking. Rille opens up the possibility for asking the inappropriate as well as the appropriate.
“The Conversation I Can’t Have” is educational and still deeply personal. Rille offers users a look into the world of masochism, and while the conversation has adult themes, it is never inappropriate or crass.
If you’re interested in masochist culture at all, or just want a look into a very well made, personal/education game then check out Morgan Rille’s “The Conversation I Can’t Have.” The experience was made as a part of the Fear of Twine online exhibition.