Apparently, Greece is in debt; lots of it. Billions of euros of it.
Despite promises of better wages, fairer taxation and social justice, you are now expected to work even harder and earn less in order to help your country repay its debt.
Greece is in crisis. Austerity, racism, and crushing debt have brought the nation low. In this political climate, Konstantinos Dimopoulos writes about revolution.
A part of the Fear of Twine exhibition, Workers in Progress is almost a simulation game. You choose how you would like to react to the current political climate in Greece. Do you revolt? Do you blame the public sector? Do you resist? Each has their strengths and weaknesses. A call to arms could be detrimental to your health, a vote could bring the people who were once in charge back into power. With each play through lasting about five minutes, there’s plenty of time to go through several iterations.
The weakest part of the game is in choosing which political party you would like to vote for. In creative writing, they often stress “show, don’t tell.” In this, Dimopoulos falters. The parties are explained in a broad strokes kinds of ways (and there are a lot of them), but the user is supposed to gather a lot of information from the attached Wikipedia entries. There’s little sense of self-discovery, and in some ways it feels like an educational assignment. One of the times, I selected a political party that was just in power without realizing it. The successful path seems to be leading Greece away from the Euro, and as such, the EU.
At its heart, the game thrives in information and empathy, giving insight into a crisis that is currently being overshadowed by the conflict in Ukraine.
The ending that struck with me was not the one of carefully chosen political parties, of ending the people’s struggle. It was the one where I called for Revolution and the people answered. Where I charged with red flag high and demanded to have my rights. It was the ending where I died.