Fullbright, the studio behind indie darling Gone Home, has announced their newest endeavor Tacoma. This game follows Amy Ferrier and her first, lonely, day on the Lunar Transfer Station Tacoma.
Comparisons to Fullbright’s other games are bound to occur, especially since there are some obvious similarities. The playable character is female, you appear to be the only physically embodied character (though Amy talks to an “Odin” in the brief trailer). Whereas Gone Home limited your scope to the inside of one home, Tacoma appears to have limited you to the inside of a space station. The station is reminiscent of Bioshock’s underwater city in it’s heydey, but with brightly colored ghost-like projections that move unheedingly across the screen.
As for more details, they’re sparse and are only what can be gathered from the trailer or found on Fullbright’s blog. They appear to be, at the least, continuing their relative air of mystery.
Tacoma is set for release on PC, Mac, Linux and Xbox One in 2016.