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Twine: the uncle who works for nintendo
the uncle who works for nintendo plays on several forms of nostalgia, from the 90′s setting to urban myths to childhood fears of the unknown. It’s a horror Twine game, a genre I’m disinclined to normally play with my fear of horror but I was convinced by several friends to give it a try. The […]
Twine: Domain of the Cyberwitch
This entire review could be a discussion of cultural figures and the ownership we feel over them. In most works, even ones that claim a note of autobiography, the acknowledgment of a characters previously unknown sexuality and relationship rarely raises an eyebrow. After all, their being single or polygamous, queer or straight is important, but […]
Twine: Capsule
Capsule is, at it’s core, a solidly built science fiction story about isolation. This isn’t PaperBlurt’s first foray into science fiction. A previous Ludum Dare entry of his, Alone/Awake, is also about the loneliness of space. But this tale, longer and more fleshed out, shows a more mature Twine author than past endeavors. As always, one of the […]
[Inkle] Terror in Seyland
Terror in Seyland is a game that simulates terrorism and government responses to those acts and organizations. It is, at it’s heart, a tool for understanding conflict. Sarah Jameel, the writer for Terror in Seyland, was a student at the inception of the project and created an academic exercise where the participant gets to decide […]
Twine: Depression Quest
This review is written by guest poster Jon Glover. More of his work can be found at Sprites and Dice. Depression Quest was the most important game of 2013. In a year full of amazing achievements - Towerfall, The Last of Us, and Tearaway come to mind - Depression Quest did something those games couldn’t. […]
Twine: I Wish I Had Not Played This Game
Moral messages are nothing new in games. From the moral choice systems in big budget games, to the efforts of smaller studios, there is an attempt to humanize the experience with moral questions and decisions. This is the case in Elise Trinh’s I Wish I Had Not Played This Game, a fairly brief Twine that […]
Twine: Brooklyn Trash King
The number one enemy of power lines is squirrels. If your power or cable gets affected on a clear, blue sky day? A squirrel probably is somewhere along that line, completely fried. Raccoons, similarly, are the kinds of pests that have become a part of our urban lives. Brooklyn Trash King by Ben Esposito is a […]
Porpentine’s Mix Twine
As a presenter at Allied Media Projects, Porpentine is giving a presentation on Twine (alongside Erin Stephens-North and Brenda Neotenomie). The presentation is entitled “Twine: Software for Accessible Game Design,” and it sounds super fascinating. If I’d been in Detroit on the 20th, I probably would’ve seen it. Porpentine also released AMC Mix Twine, a […]
Twine: Schedule a Dinner Out With Friends
It’s Friday night. You look around and realize you haven’t seen so and so in awhile, and wouldn’t it be great to just hang out? But as anyone who has attempted to plan a gathering of more than one person before knows, everyone is somehow always busy. It’s someones birthday, there’s a book that needs […]
Twine: Skulljhabit
Simulation games tuck themselves neatly into a small corner of the gaming world. With an eye towards the gamification of the mundane, these games have you complete banal tasks while seeking to add to your ever growing collection of stuff. While initially fun, eventually you find yourself in a moment where you’re just pushing the […]